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Playing With the GPU

by Thomas on May 9th, 2004

Tonight I have been playing with the ARB_fragment_program and ARB_vertex_program OpenGL extensions for programming the GPU of the GeForce FX Go5650 in my laptop. It has been a while since I have played with assembly languages, but I manage – with the references by my side. Programming the GPU is just cool, but having learned the basics I now need something cool to make. I might do some bumpmapping and per-pixel lighting when I get the time. I could write more, but it is way past midnight and I need to study tomorrow, goodnight.

From → Development, Imported

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