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Vacation

by Thomas on March 21st, 2004

This week has been free of lectures for me, as will the next, giving me some time to relax and work no my engine. I have added a text renderer for the OpenGL backend which enables me to (finally) have a FPS counter. Support for interleaved vertex data for mesh objects was also added and I started preparing the mesh objects for use with the all-so-popular VBO’s for OpenGL. I’m thinking of compiling the scenegraph at load time into some intermediate format before rendering, where all the static meshes is moved to a vertex buffer local to the GPU. I am still considering how to do it without breaking API independence. At work the integration of our new cluster is moving along nicely, I am looking forward to playing with it, vrJuggler takes some getting used to.

In other – not so geeky – news, I have spent my weekend relaxing with my girlfriend, and enjoying my newest toy, an iRiver 380 portable Ogg Vorbis player with radio and mp3 support aswell :). I have also been ordered to use Microsoft Messenger by my girlfriend. So if you want to say hi, you can reach me there with the email address tho_i_hate_spam_ooms@bananus.dk

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